Mai-HiME the RPG: Episode 1

When I first started this blog, I promised that from time to time, I would write about my experiences with RPG Maker XP. Unfortunately, making an RPG is a lot more tedious than it sounds, so for the last few months there hasn’t been much motivation to work on one, let alone write about. At long last, however, I have decided to start posting about my work on “Mai-HiME: the RPG”, in the hopes that it will encourage me to finish the game.

The game is fairly simple as RPGs go, consisting of cutscenes that follow the TV series storyline, and set battles corresponding to the ones seen in the relevant episodes. There are no random battles or opportunities for the player to wander around by themselves, but since it’s made using the RPG Maker engine, I’m still calling it an RPG.

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The title screen. Background music is the OP, “Shining Days”.

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Mikoto is found floating face down in the water. Right now I’m not skilled enough to use my own tilesets, so all the maps are either made from the RPG Maker defaults or modified tilesets found online. Generic sprites are also RPG Maker defaults, but I made the named characters myself (don’t flame me for their awfulness, this is my first time doing something like this).

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Mai sacrifices her first kiss in order to revive Mikoto.

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Mai, Takumi, Tate and Shiho get to know each other below decks.

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Natsuki arrives, and her fanboys cheer.

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The first battle is Mikoto vs. Natsuki. Once Natsuki’s health gets below 25% of its maximum, she summons Dhuran in her place. Natsuki can use a regular gun attack, Ice magic or Frozen Shot. Dhuran has a regular gun attack, Glacial Saber and Chrome Cartridge. I’m using Mezame as the battle music but I might have to cut down the opening of the track to make it more suitable.

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After the battle, the whole boat is on fire for some reason.

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Mai and Mikoto end up in the water until Kagutsuchi appears to rescue them.

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Currently everyone is floating above their lifeboats, but it’s either that or have them sticking out of the bottom. There’s probably an option I can adjust to make it look less unnatural, but I haven’t found it yet.

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It takes about five minutes to play episode one, but making it all work properly requires many hours.

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