Shin Megami Tensei: The dodgiest looking demons

The Shin Megami Tensei series and its spin-offs are often packed with various demons from numerous mythologies. It’s a lot of work for any designer, and so it’s no wonder that the finished products often vary in aesthetic quality. For every majestic, awe inspiring beast, there’s something that looks, well, downright disturbing. In this article, we pick out eleven of the dodgiest looking demons. Continue reading “Shin Megami Tensei: The dodgiest looking demons”

Macross Plus revisited

Around ten years ago, I got my hands on a copy of Macross Plus: Ultimate edition DVD, and spent a couple of evenings watching the OVA and movie. This was my first exposure to one of Japan’s biggest mecha franchises, but also the only part that had made it across, unadulterated, to the UK. I knew that Macross was all about mecha and singing, but I was watching it out of context, with no other knowledge of that universe. And whilst it is meant to be a standalone story, it did suffer for being watched on its own. Who or what are the Zentradi? What are the importance of variable fighters? What even is the titular ‘Macross’? None of these are addressed in the OVA, so if you don’t already know, all of that is lost on you. As you can imagine, therefore, I didn’t rate Macross Plus very highly. Continue reading “Macross Plus revisited”

Shadow of the Colossus: art or pain?

Last winter, I finally got around the playing Shadow of the Colossus. In the time it took me to finally play the game, I had already upgraded my original PS2 copy to the PS3 HD remaster – and now there’s a PS4 remake on the way. The trailers for the remake soon attracted comments from people eager to buy yet another copy of the game, or even a PS4 upon which to play it. Clearly, Shadow of the Colossus has a keen fan following – but is it really such an amazing masterpiece? Continue reading “Shadow of the Colossus: art or pain?”

Why Tales of Zestiria was a disappointment

Nothing improves a game quite like having all the characters wear cats on their heads.

As we count down towards the release of Tales of Berseria, I’ve been spending time with the previous game in the series – Tales of Zestiria. I had put Zestiria aside in 2015 after being underwhelmed with it, and upon returning to the game, it did little to acquit itself.

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Five improvements I’d like to see in Ni No Kuni 2

ni-no-kuni-town

I love Ni No Kuni. It’s a fantastic game, a fairytale story animated by Studio Ghibli that never fails to enchant from start to finish. It’s a game that I can spend tens of hours playing without really noticing the passage of time, and one that never fails to delight – all of which means I’m very much looking forward to Ni No Kuni 2. That being said, Ni No Kuni wasn’t without its flaws. If the sequel really wants to wow and amaze me, without having those same little niggles, these are the areas where it will really need to get its act together. Continue reading “Five improvements I’d like to see in Ni No Kuni 2”

Sibling Rivalry: Nohr vs Hoshido

siblings

In Fire Emblem Fates, you can choose to ally yourself with either side: Hoshido, your birth family, and seemingly the obvious good guys; or Nohr, the family you grew up, and who aren’t as evil as their dark aesthetic would seem to suggest. Either way, you end up with four siblings – but which is better? There’s only one way to find out. Continue reading “Sibling Rivalry: Nohr vs Hoshido”